Post by Zephyr on Jul 3, 2008 19:12:00 GMT -5
Name: Zephyr Erai
Gender: Male
Age: 19
Height: 6'1"
Weight: 175lbs
Hair: His hair extends far down the middle of his back, and hangs in spiked bangs in front of his face. His hair is colored a jet black almost a physical incarnate depicting the nature of his inner soul.
Eyes: Rather than his bodily appearance, Zephyr's eyes tell more about him than anything else. They are a deep crimson blood red, and burn fiercely with cold hatred and rage clear within their hues. Across Zephyr's left eye, stretching down the entire length of his cheek, a cross shaped scar remains on display signifying the tribulation that he has endured.
Clothes: Zephyr wears a fairly simple style of clothing that allows the utmost speed and agility along with superior mobility. His shirt and vest are both of a dull bull color, made of a light-weight material. His lower body apparel are a pair of standard issue black assassin pants accompanied with a pair of black shinobi boots for durability, high speed maneuverability, and stealthy movements as well. Across his chest and rests a thick brown leather sheathe which holsters the massive cleaver sword that Zephyr wields into battle. As an accessory to his appearance, Zephyr can often be seen wearing a pair of dark black sunglasses which shield his crimson red hues from the world.
Personality: As most say, father like son. However this statement is true, it is only half-true in Zephyr's case. Though his true father was not the man he would soon come to label with the distinction, he was the iconic figure in which he learned each and every aspect of his life from and thus the adoption of his mentor's personality was nearly inevitable. Zephyr is a man completely numb to normal humanity that any normal person would feel, and is only concerned with the desire to fight and kill all who dare to even look at him in the wrong way. He is cocky beyond all belief in every aspect and idea. He believes that what he or his mentor says is the complete and utter truth, and anything said otherwise is thus deemed blasphemy. He is chronic insulter and practical joke player. He is a womanizer and an addict all rolled into one. But more than anything over all of his dark traits is his lust for bloodshed and death.
However, Zephyr does have an entirely different side as well. Behind the scenes of battle, Zephyr holds a deep sense of respect and honor in his mentor, and like a son to a father, he wants nothing more than to impress him. He shares his mentor's deep interest in the arts as well, taking pleasure in listening to all forms of music and poetry in his free time, expanding his knowledge vastly beyond that of just the art of war. He enjoys loafing around, playing practical jokes upon the people around him to amuse his attention as he subsides his hunger for battle.
Relationships: None
History:
A boy born to a poor family, Zephyr would quickly learn the feelings and truth behind cruelty and true despair. He would experience near starvation, and dehydration. He would work harder than most so-called "normal" children. He would feel hatred deep in his heart as he struggled to stay alive in the horrid world. However, this suffering would soon come to an end as a herald of darkness would be sent to swipe Zephyr from what he came to know as home and family. A boy of just ten years old would soon witness the eradication of an entire group of people by one man alone.
A powerful assassin by the name of Hiroshi Takashi had come on an order to eliminate all who resided in Zephyr's village, the higher officials had seen them as lowly scum who just wasted the space that their so called "Gods" had created. In the dead of night, the attack had begun, and the screams of the villagers tore through the midnight's dark viel. And finally he had come to Zephyr's hut. Zephyr and his family had retreated into the darkest room of their small hut in a feeble attempt to hide away from the assassin, but to no avail. He soon found the family as he was surely to do, and drug them out of their hiding spot, placing them next to each other. Seeing that the boy was the youngest of the family, Hiro, being the cynical man he was, proceeded to execute Zephyr's family before his eyes, until he reached Zephyr himself. Hiro seemed to bare the same exact red hue of eyes that Zephyr had as the two stared each other down, the prospect of death clear in each of their eyes.
Despite his orders, Hiro would allow just one of the villagers to remain alive, the young boy that had shared the same look of hatred and fury as the assassin would then become his apprentice. He would take the boy under his wing, and train him to become a great assassin, and expert killer. His skills would be honed under harsh training in blistering heat, and sub-zero cold. He would be trained to use his body and the environment around him as weapons, and he would be trained in the art of the blade, becoming a master swordsman. Nine years have past since the day that Zephyr had began his training to become a great assassin, and after the mysterious death of his mentor, Zephyr now carries on the legacy that Hiro had started and has made it his own to complete.
Race: Human
Class: Assassin
Weapons:
Name: Torikabuto [Wolfsbane]
Type: Cleaver Sword
Description: Torikabuto stretches a massive length of 4 feet total. At its base is the massive hilt which alone measures a foot long. Around the hilt is wrapped a thick black leather bracer wrap allowing for the utmost grip to reduce the likelihood of dropping the weapon. The blade itself is forged of a silver metal alloy that is lightweight and durable, allowing not only mobility but longevity as the alloy can withstand great pressure and force applied to the blade itself. Towards the top of the blade itself, a large whole has been crafted in the blade. This hole, allows aerodynamic mobility of the blade, and is large enough to be placed around a human's head, if need be, and when the blade is swung, the circulation of wind through the hole causes a low and menacing humming sound to reverberate from the blade itself.
Skills/Spells:
The Kyokkougan (Rays of the Rising Sun Eye): The Kyokkougan is a genetic mutation passed down only through heredity, and allows the host the ability to see energy flowing anywhere outside the body. This mutation turns the host's pupil a dark crimson red color, blanking out any sign of an iris or pupil, rather just a single red hue in each of the host's eyes. These eyes allow the host the ability to discern when an attack using energy (i.e. Chakra, spiritual energy, ect.) is about to be performed. All chakra energies appear blue to the eye, while spiritual energies appear green. The stronger the technique, the brighter the light appears to the host. Any molding of chakra within the body itself remains unseen by them making them weaker against taijutsu and weapon specialists.
The Kyokkougan eyes see the inner auras of the body as well. Because of this, the host can see the true nature of a person, their current feelings and emotions, even when one is trying to conceal them, making a stealth attack against the host extremely difficult to pull off. Against popular belief, however, the host does not have the ability to read minds; the eye only recognizes color patterns that imply the subject's emotions.
Another useful aspect of this eye is the physical ability that it gives the host. Because of the extreme spiritual energy needed to awaken the eye itself, the host soon finds that they themselves can manipulate rays and spectrums of light. The hosts then learn that they can themselves produce light from their very own bodies, soon developing this ability into something of a weapon, allowing them to mold the light into physical attacks in which they use in battle.
Gender: Male
Age: 19
Height: 6'1"
Weight: 175lbs
Hair: His hair extends far down the middle of his back, and hangs in spiked bangs in front of his face. His hair is colored a jet black almost a physical incarnate depicting the nature of his inner soul.
Eyes: Rather than his bodily appearance, Zephyr's eyes tell more about him than anything else. They are a deep crimson blood red, and burn fiercely with cold hatred and rage clear within their hues. Across Zephyr's left eye, stretching down the entire length of his cheek, a cross shaped scar remains on display signifying the tribulation that he has endured.
Clothes: Zephyr wears a fairly simple style of clothing that allows the utmost speed and agility along with superior mobility. His shirt and vest are both of a dull bull color, made of a light-weight material. His lower body apparel are a pair of standard issue black assassin pants accompanied with a pair of black shinobi boots for durability, high speed maneuverability, and stealthy movements as well. Across his chest and rests a thick brown leather sheathe which holsters the massive cleaver sword that Zephyr wields into battle. As an accessory to his appearance, Zephyr can often be seen wearing a pair of dark black sunglasses which shield his crimson red hues from the world.
Personality: As most say, father like son. However this statement is true, it is only half-true in Zephyr's case. Though his true father was not the man he would soon come to label with the distinction, he was the iconic figure in which he learned each and every aspect of his life from and thus the adoption of his mentor's personality was nearly inevitable. Zephyr is a man completely numb to normal humanity that any normal person would feel, and is only concerned with the desire to fight and kill all who dare to even look at him in the wrong way. He is cocky beyond all belief in every aspect and idea. He believes that what he or his mentor says is the complete and utter truth, and anything said otherwise is thus deemed blasphemy. He is chronic insulter and practical joke player. He is a womanizer and an addict all rolled into one. But more than anything over all of his dark traits is his lust for bloodshed and death.
However, Zephyr does have an entirely different side as well. Behind the scenes of battle, Zephyr holds a deep sense of respect and honor in his mentor, and like a son to a father, he wants nothing more than to impress him. He shares his mentor's deep interest in the arts as well, taking pleasure in listening to all forms of music and poetry in his free time, expanding his knowledge vastly beyond that of just the art of war. He enjoys loafing around, playing practical jokes upon the people around him to amuse his attention as he subsides his hunger for battle.
Relationships: None
History:
A boy born to a poor family, Zephyr would quickly learn the feelings and truth behind cruelty and true despair. He would experience near starvation, and dehydration. He would work harder than most so-called "normal" children. He would feel hatred deep in his heart as he struggled to stay alive in the horrid world. However, this suffering would soon come to an end as a herald of darkness would be sent to swipe Zephyr from what he came to know as home and family. A boy of just ten years old would soon witness the eradication of an entire group of people by one man alone.
A powerful assassin by the name of Hiroshi Takashi had come on an order to eliminate all who resided in Zephyr's village, the higher officials had seen them as lowly scum who just wasted the space that their so called "Gods" had created. In the dead of night, the attack had begun, and the screams of the villagers tore through the midnight's dark viel. And finally he had come to Zephyr's hut. Zephyr and his family had retreated into the darkest room of their small hut in a feeble attempt to hide away from the assassin, but to no avail. He soon found the family as he was surely to do, and drug them out of their hiding spot, placing them next to each other. Seeing that the boy was the youngest of the family, Hiro, being the cynical man he was, proceeded to execute Zephyr's family before his eyes, until he reached Zephyr himself. Hiro seemed to bare the same exact red hue of eyes that Zephyr had as the two stared each other down, the prospect of death clear in each of their eyes.
Despite his orders, Hiro would allow just one of the villagers to remain alive, the young boy that had shared the same look of hatred and fury as the assassin would then become his apprentice. He would take the boy under his wing, and train him to become a great assassin, and expert killer. His skills would be honed under harsh training in blistering heat, and sub-zero cold. He would be trained to use his body and the environment around him as weapons, and he would be trained in the art of the blade, becoming a master swordsman. Nine years have past since the day that Zephyr had began his training to become a great assassin, and after the mysterious death of his mentor, Zephyr now carries on the legacy that Hiro had started and has made it his own to complete.
Race: Human
Class: Assassin
Weapons:
Name: Torikabuto [Wolfsbane]
Type: Cleaver Sword
Description: Torikabuto stretches a massive length of 4 feet total. At its base is the massive hilt which alone measures a foot long. Around the hilt is wrapped a thick black leather bracer wrap allowing for the utmost grip to reduce the likelihood of dropping the weapon. The blade itself is forged of a silver metal alloy that is lightweight and durable, allowing not only mobility but longevity as the alloy can withstand great pressure and force applied to the blade itself. Towards the top of the blade itself, a large whole has been crafted in the blade. This hole, allows aerodynamic mobility of the blade, and is large enough to be placed around a human's head, if need be, and when the blade is swung, the circulation of wind through the hole causes a low and menacing humming sound to reverberate from the blade itself.
Skills/Spells:
The Kyokkougan (Rays of the Rising Sun Eye): The Kyokkougan is a genetic mutation passed down only through heredity, and allows the host the ability to see energy flowing anywhere outside the body. This mutation turns the host's pupil a dark crimson red color, blanking out any sign of an iris or pupil, rather just a single red hue in each of the host's eyes. These eyes allow the host the ability to discern when an attack using energy (i.e. Chakra, spiritual energy, ect.) is about to be performed. All chakra energies appear blue to the eye, while spiritual energies appear green. The stronger the technique, the brighter the light appears to the host. Any molding of chakra within the body itself remains unseen by them making them weaker against taijutsu and weapon specialists.
The Kyokkougan eyes see the inner auras of the body as well. Because of this, the host can see the true nature of a person, their current feelings and emotions, even when one is trying to conceal them, making a stealth attack against the host extremely difficult to pull off. Against popular belief, however, the host does not have the ability to read minds; the eye only recognizes color patterns that imply the subject's emotions.
Another useful aspect of this eye is the physical ability that it gives the host. Because of the extreme spiritual energy needed to awaken the eye itself, the host soon finds that they themselves can manipulate rays and spectrums of light. The hosts then learn that they can themselves produce light from their very own bodies, soon developing this ability into something of a weapon, allowing them to mold the light into physical attacks in which they use in battle.